| Freeing Students to Investigate the Motions They Find Interesting
  Motion Visualizer 3D is designed to bring reality, 
                depth, and freedom-to-explore to student investigations and demonstrations. 
                Motion Visualizer 3D heightens the experience of studying even 
                the simplest motions, and makes possible the study of large and/or 
                complex motions that cannot be performed with other systems.  If you can see the 
                motion, Motion Visualizer 3D can capture it!  Motion Visualizer 3D uses video cameras as sensors 
                and a brightly colored object or marker as the tracking key. If 
                the motion of the point of interest can be seen, it can be tracked. 
                By simply varying the distances from the cameras to the motion, 
                small or large motions can be tracked. Of course, Motion Visualizer 
                3D can see faster and in more detail than the eye.    Small 
                motions, such as the motion of a jumping toy kangaroo can be seen 
                in exquisite detail with Motion Visualizer 3D. The 3D graph below 
                traces the motion of the kangaroo's ears, which were marked with 
                a bright orange sticker as the tracking point. The 2D graph on 
                the right shows how the kangaroo's height changed over time. Note 
                how the kangaroo slowly crouches down before each jump. When he 
                jumps, he springs up higher than his resting height, but as he 
                swings all the way around, just before landing his ears become 
                higher than they were on take-off.   
 Clearly, Motion Visualizer 3D sees faster and in 
                far greater detail than the eye. It captures motions beyond the 
                limits of our perception. As an example of a larger motion, a student baseball 
                pitcher recorded his throwing motion. He used a brightly colored 
                orange glove, now supplied with Motion Visualizer 3D, to track 
                his pitching hand from the initial windup through his follow-through. 
                The 3D graph, with two throws recorded, shows how consistent the 
                pitcher is. The two pitches, however, are not identical. The 
                2D graph of the horizontal velocity (x-coordinate) shows that 
                the pitcher's hand was moving somewhat faster in the blue trial.    
 
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